Want to pick up where you left off on your 7 Days to Die server? This comprehensive guide will walk you through each step so you can continue playing with your existing save. Remember, at GhostCap, we offer free world migrations; if you need some help, then please reach out to us.
Locating Existing World and Save Data
If you'd like to continue playing an existing world, whether it be a downloaded custom world or RWG, the steps to do it will stay the same. Here's how you can find and upload a map and save to your 7 Days to Die server.
- Press
Windows Key + R. - Enter this:
%appdata%\7DaysToDie - Find your world in
GeneratedWorldsand save data inSaves.
Your World file and Save data location should look something like this.
- Appdata
- Roaming
- 7DaysToDie
- GeneratedWorlds
- WorldName/
- Saves
- WorldName
- SaveName/
- WorldName
- GeneratedWorlds
- 7DaysToDie
- Roaming
If you're coming from a pregen world, you'll only need to upload your existing save file.
Uploading Existing World and Save Data
Now that you've located your existing World and Save files, the following steps will guide you on how to upload and use them on your 7 Days to Die server.
- Log into your GhostCap panel and
Stopyour server. - Using SFTP, navigate to
.local/share/7DaysToDie/GeneratedWorlds/and upload your World, following the example below. - For Save data, again using SFTP, upload your Save to
.local/share/7DaysToDie/Saves/. Once uploaded, your server files should now look like this.
- .local
- share
- 7DaysToDie
- GeneratedWorlds
- WorldName/
- Saves
- WorldName
- SaveName/
- WorldName
- GeneratedWorlds
- 7DaysToDie
- share
Enabling Uploaded World
Once the data has been uploaded, to allow your server to run it, you'll have to set it to use those uploaded files, specifically GameWorld for the map itself and GameName for your save data. Here's how it's done. If necessary, all pregen World Names can be found here.
- Log into your GhostCap panel and
Stopyour server. - In the sidebar, go to
Startup Parameters. - Edit
Game Worldand change it to your[WorldName]. - Edit
Game Nameand change it to your[SaveName]. - Start your server.
You can check to see if it's loaded correctly by watching your server Console, it should look something like this.
[GhostCap] Server marked as ON World: `[WorldName]` Game name: `[SaveName]`
Remember, if you get stuck at any time, then reach out to us!
