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How to Upload an Existing Save to Your 7 Days to Die Server

Learn the complete process to upload your existing save file to a 7 Days to Die dedicated server.

Want to pick up where you left off on your 7 Days to Die server? This guide walks you through finding your existing world and save data and uploading it to your server.

Locating Existing World and Save Data

If you'd like to continue playing an existing world — whether it be a downloaded custom world or RWG — the steps stay the same.

  1. Press Windows Key + R.
  2. Enter this:
    %appdata%\7DaysToDie
    
  3. Find your world in GeneratedWorlds and save data in Saves.

Your local files should look something like this:

Appdata
└── Roaming
    └── 7DaysToDie
        ├── GeneratedWorlds
        │   └── WorldName/
        └── Saves
            └── WorldName
                └── SaveName/
Note

If you're coming from a pregen world, you'll only need to upload your existing save file.

Uploading Existing World and Save Data

Now that you've located your existing world and save files, follow these steps to upload them.

  1. Log in to the GhostCap Panel and Stop your server.
  2. Using SFTP, navigate to .local/share/7DaysToDie/GeneratedWorlds/ and upload your world.
  3. For save data, again using SFTP, upload your save to .local/share/7DaysToDie/Saves/.

Once uploaded, your server files should now look like this:

.local
└── share
    └── 7DaysToDie
        ├── GeneratedWorlds
        │   └── WorldName/
        └── Saves
            └── WorldName
                └── SaveName/

Enabling Uploaded World

Once the data has been uploaded, you'll need to set your server to use those uploaded files — specifically GameWorld for the map itself and GameName for your save data. All pregen world names can be found in our change maps guide.

  1. Log in to the GhostCap Panel and Stop your server.
  2. In the sidebar, go to Server Options.
  3. Edit Game World and change it to your [WorldName].
  4. Edit Game Name and change it to your [SaveName].
  5. Start your server.

You can check that it's loaded correctly by watching your server Console. It should look something like this:

[GhostCap] Server marked as ON
World:       [WorldName]
Game name:   [SaveName]