We've built common Hytale settings right into our panel for easy access. Here's how to customize your Hytale server.
Basic Configuration
- Go to the GhostCap Panel and
Stopyour Hytale server. - In the sidebar, go to
Server Options. - Edit the settings you'd like to change.
- Start your server.
Editing config.json
For advanced configuration options, you can modify the config.json file directly.
- Go to the GhostCap Panel and
Stopyour Hytale server. - In the sidebar, go to
File Manager. - Open the
config.jsonfile. - Edit the settings you want to change.
- Click
SaveandStartyour server.
Example config.json
{ "Version": 3, "ServerName": "My Hytale Server", "MOTD": "", "Password": "", "MaxPlayers": 100, "MaxViewRadius": 32, "LocalCompressionEnabled": false, "Defaults": { "World": "default", "GameMode": "Adventure" }, "ConnectionTimeouts": { "JoinTimeouts": {} }, "RateLimit": {}, "Modules": {}, "LogLevels": {}, "Mods": {}, "DisplayTmpTagsInStrings": false, "PlayerStorage": { "Type": "Hytale" } }
World Configuration
Each playable world has its own folder in universe/worlds/ containing a config.json. You can customize individual world settings by editing that file:
- Go to the GhostCap Panel and
Stopyour Hytale server. - In the sidebar, go to
File Manager. - Navigate to
universe/worlds/WorldName/config.json. - Edit the settings you want to change.
- Click
SaveandStartyour server.
Example world config.json
{ "Version": 4, "UUID": { "$binary": "j2x/idwTQpen24CDfH1+OQ==", "$type": "04" }, "Seed": 1767292261384, "WorldGen": { "Type": "Hytale", "Name": "Default" }, "WorldMap": { "Type": "WorldGen" }, "ChunkStorage": { "Type": "Hytale" }, "ChunkConfig": {}, "IsTicking": true, "IsBlockTicking": true, "IsPvpEnabled": false, "IsFallDamageEnabled": true, "IsGameTimePaused": false, "GameTime": "0001-01-01T08:26:59.761606129Z", "RequiredPlugins": {}, "IsSpawningNPC": true, "IsSpawnMarkersEnabled": true, "IsAllNPCFrozen": false, "GameplayConfig": "Default", "IsCompassUpdating": true, "IsSavingPlayers": true, "IsSavingChunks": true, "IsUnloadingChunks": true, "IsObjectiveMarkersEnabled": true, "DeleteOnUniverseStart": false, "DeleteOnRemove": false, "ResourceStorage": { "Type": "Hytale" }, "Plugin": {} }
