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How To Optimize Your Palworld Server Performance

Boost server FPS and optimize your Palworld server with configuration tweaks and best practices

Learn how to boost server FPS and optimize your Palworld Server. This guide highlights best practices that you can use as a server owner to keep your Palworld server running at peak performance, often providing noticeable improvements in many cases.

Daily Restarts

The first step is setting up an automatic daily restart schedule. This keeps your resource usage in check while giving your server a fresh load every 24 hours. Busy public servers often restart 2-4 times a day, so adjust your schedule to suit your player count.

To set up a schedule, follow this guide.

Optimize Configuration

Several Palworld server settings can negatively impact performance. Some may have a minor effect, while others create very noticeable issues.

If you're facing Server FPS problems, adjust these settings as needed. These are the most critical settings for performance, particularly if you're operating a community server.

You can change these settings in Server Options of the GhostCap Panel.

Main Settings

Setting NameRecommended ValueDefault ValueDescription
BuildObjectDeteriorationDamageRate1.5 or higher1.0Higher is better for performance, this should always be at least 0.1
ItemContainerForceMarkDirtyInterval5.01.0Interval in seconds before an opened container is force-synced. Higher is better for performance
bAutoResetGuildNoOnlinePlayersTrueFalseWARNING: Enables guild disbanding after the duration specified by AutoResetGuildTimeNoOnlinePlayers.
This will DELETE bases if a guild goes inactive. The default grace period is 72.0 hours
AutoResetGuildTimeNoOnlinePlayers72.0 or lower72.0If bAutoResetGuildNoOnlinePlayers is enabled, this is the time limit before a guild will be disbanded
PalSpawnNumRate0.71.0Decrease this to spawn fewer Pals
DropItemMaxNum10003000Decrease this especially if you have increased Drop Rates
DropItemAliveMaxHours0.71.0Decrease this especially if you have increased Drop Rates or many players
PhysicsActiveDropItemMaxNum0-Maximum number of dropped items that can use physics. Set to 0 to disable item physics entirely for the best performance
BaseCampMaxNumInGuild44Decrease this if there are many guilds
ServerReplicatePawnCullDistance10000.015000.0Decrease this for much better performance, officially "Pal Sync Distance"
BaseCampWorkerMaxNum15 or lower15Decrease this to lessen load
MaxBuildingLimitNum~10000 (Unlimited)Limits total buildings. As of 1.0.4 this applies server-wide rather than per player, with MaxBuildingLimitNumPerPlayer added as a separate setting
MaxBuildingLimitNumPerPlayer~10000 (Unlimited)Limits max buildings per player
bEnableInvaderEnemyFalseTrueEnables invader enemy events
bEnableFastTravelFalseTrueWhen a player fast travels, all connected clients briefly stop responding. This is even worse for console players
bIsPvPFalseFalseEnabling this causes lag when players mount and dismount Pals. Only enable if you need PvP

Secondary Performance Settings

Setting NameRecommended ValueDefault ValueDescription
BaseCampMaxNum100 or lower128Decrease this if you're running a popular public server with many bases
Auto Save Span420 (7 minutes)240 (4 minutes)Increase this for less frequent auto save CPU spikes
Note

Heavy building and high player count servers will always reach a limitation at some point. Even the fastest gaming hardware isn't able to run a Palworld server at 60fps in such cases.