With the release of the Shifting of Sands DLC, Soulmask now supports cross map server clusters. This allows players on your Soulmask server to travel between Cloud Mist Forest and the new Shifting of Sands desert map hosted on separate servers. Here's how to set it up.
Cross map travel requires two or more Soulmask servers. Existing character data will NOT transfer between maps once this feature is enabled.
Configuring The Main Server
- Access the GhostCap Panel and
Stopyour main Soulmask server. - In the sidebar, go to
Server Options. - Under
Multi-Map, setSet Cross Server Travel TypetoMain Server. - Set a unique
Server ID. - Note down your main server's IP address and
Main Server Port, you will need to combine these for the child server. - Start your server. Once it has started, enter
Set_Coefficient KaiQiKuaFu 1into the console to enable cross-server travel.
Example Main Server Settings:
| Setting | Value |
|---|---|
| Set Cross Server Travel Type | Main Server |
| Server ID | 4091 |
| Main Server Port | 27015 |
Configuring A Child Server
With your main server up and running, you can now link your secondary server to the cluster.
- Access the GhostCap Panel and
Stopyour child Soulmask server. - In the sidebar, go to
Server Options. - Under
Multi-Map, setSet Cross Server Travel TypetoChild Server. - Set a unique
Server IDthat is different from the main server. - Set
Main Server IPto your main server's IP address and Main Server Port. Example:192.168.50.12:27015 - If you're using a server password, ensure it matches the password on your main server.
- Start your server.
Example Child Server Settings:
| Setting | Value |
|---|---|
| Set Cross Server Travel Type | Child Server |
| Server ID | 7253 |
| Main Server IP | 192.168.50.12 |
We strongly recommend setting a server password when running a cross map cluster. The password must be identical across all servers in the cluster.
